How To Play

Strawbella's Bakery

Story

Welcome to Strawbella's Bakery. You play as a strawberry lady named, Strawbella, who is trying to run her bakery. As Strawbella play through 3 days of work. Each day Strawbella must give specfic food items to different customers. As the day goes more customers arrive and Strawbella must survive through the day without getting, at most, three complaints from customers who weren't given there food on time.

Objective

Objective of the game is to successfully run Strawbella’s Bakery as a character called Strabella. To successfully run the bakery the user must feed all incoming customers with the food they want without receiving at most three complaints. Characters are correlated with a specific food so the player must memorize the key presses associated with the food and react fast as the Customer gets closer to the counter. When customers reach the bottom of an area without being provided their food you'll gain a complaint. Green Customers want cupcakes, Orange Customers want cookies, and Purple Customers want Danishes. In level three the mouse will appear who will run at Strawbella. If the mouse reaches Strawbella it will steal a random pastry from her, causing her to not be able to give that pastry to customers. To prevent this from happening throw cheese at the mouse before it reaches her. Gaining three complaints means you lost the level. Overall you want to be able to last throughout the levels without getting three complaints from upset customer who didnt receive their order by the time they reached the counter. When beating a level a happy face will appear next to that level in the menu screen. Beat the game by collecting a happy face on all three levels.

Controls

1, 2, and 3 keys : selects the level, with each level corresponding to its number(levels will be green when selected)

Spacebar : whilst in the menu it will take the user to the selected level, in a level will start the game, and while playing will throw food(only one food can be thrown at a time)

W : causes character to look up, allowing them to throw food upward

A and D : causes character to turn and move left and right, allowing them to also throw food in these directions

H : switches food being held to the cupcake(cupcakes used for green customer)

J : switches food being held to the cookie(cookie used for orange customer)

K : switches food being held to the danish(cupcakes used for purple customer)

L : switches food being held to the cheese(cheese is used for the mouse)

Patterns

green customer



orange customer



purple customer



mouse



likes

cupcake

likes

cookie

likes

danish

likes

cheese



Scoring

Each level has its own individual score and highscore. Each levels highscore is displayed on the menu screen. Levels are replayable after losing or winning so you can contiue to attempt to earn a higher score. In game you can lose and gain points for your score. You can gain or loose paint by:

Gaining Points :
* +1000 for giving customers their food
* +1000 for giving the mouse cheese
* +50000 for beating the level

Loosing Points :
* -100 for giving customers the wrong food
* -500 for getting food taken by the mouse
* -3000 for getting a complaint